AI Insights · Timothy · January 2022
Top Unicorn Games in South America Q4 2021: Performance Overview
Discover the performance of the top 5 unicorn-themed games in South America during Q4 2021, with insights on downloads, revenue, and active users.
In the fourth quarter of 2021, unicorn-themed games captivated South American users. Here’s a breakdown of the performance of the top 5 unicorn games on a unified platform, based on data from Sensor Tower.
Kpopsies - Hatch Baby Unicorns from TutoTOONS saw a dynamic trend in weekly downloads, starting at around 34K in early October and peaking at approximately 47.5K by the end of December. The app experienced fluctuating weekly revenue, with notable peaks at $25 in mid-October and $26 in mid-November. Weekly active users showed a consistent increase, reaching around 165K by the end of the quarter.
Unicorn Run: Horse Dash Games by SOCEM demonstrated a steady increase in weekly downloads, starting at 9.6K and reaching a high of 32.1K in early December. Weekly revenue varied, peaking at $47 in early December. The game also saw a significant rise in weekly active users, from approximately 29K to over 51K by the end of December.
My Little Pony: Harmony Quest from Budge Studios maintained stable weekly downloads, averaging around 20K throughout the quarter. Weekly revenue remained steady, fluctuating between $657 and $1K. Active users hovered around 40K to 50K, showcasing consistent engagement from the user base.
My Baby Unicorn - Pony Care, another title from TutoTOONS, experienced a notable peak in weekly downloads in late October, reaching 42.2K. However, downloads later stabilized around 10K by December. Revenue showed modest fluctuations, peaking at $60 at the beginning of October. Active users decreased from around 80K to approximately 37.6K by the end of the quarter.
Unicorn Dash: Fun Runner 2 by SOCEM had relatively stable weekly downloads, starting at 5.6K and slightly decreasing to around 4.7K by the end of December. Weekly revenue remained consistent, peaking at $42 in late September. Active users saw a gradual decline from 18.2K to approximately 13.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.